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INI File  |  2005-09-14  |  14KB  |  480 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.700000
  4. fDecay=0.940000
  5. fVideoEchoZoom=1.970816
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=2
  8. nWaveMode=0
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=0
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=1
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.001000
  22. fWaveScale=0.010000
  23. fWaveSmoothing=0.630000
  24. fWaveParam=-1.000000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=0.999998
  30. fShader=0.000000
  31. zoom=13.290800
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=-0.280000
  36. dy=-0.320000
  37. warp=0.010000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.005000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.050000
  51. ib_r=0.000000
  52. ib_g=1.000000
  53. ib_b=0.000000
  54. ib_a=0.000000
  55. nMotionVectorsX=0.000000
  56. nMotionVectorsY=0.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.700000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. wavecode_0_enabled=1
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=1
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=0.100000
  77. wave_0_per_frame1=t1= sin(time*0.5)*1
  78. wave_0_per_point1=
  79. wave_0_per_point2=n=sample*6.283;
  80. wave_0_per_point3=size=0.165;
  81. wave_0_per_point4=
  82. wave_0_per_point5=x=sin(n)*size + 0.5;
  83. wave_0_per_point6=y=cos(n)*size*1.3333 + 0.5;
  84. wave_0_per_point7=
  85. wave_0_per_point8=f=t1;
  86. wave_0_per_point9=//r=sin(n*3+f)*0.5 + 0.5;
  87. wave_0_per_point10=//g=sin(n*3+f*1.5)*0.5+0.5;
  88. wave_0_per_point11=//b=sin(n*3+f*2.0)*0.5 + 0.5;
  89. wave_0_per_point12=r=0;g=0;b=0
  90. wavecode_1_enabled=1
  91. wavecode_1_samples=512
  92. wavecode_1_sep=0
  93. wavecode_1_bSpectrum=0
  94. wavecode_1_bUseDots=0
  95. wavecode_1_bDrawThick=1
  96. wavecode_1_bAdditive=0
  97. wavecode_1_scaling=1.000000
  98. wavecode_1_smoothing=0.500000
  99. wavecode_1_r=1.000000
  100. wavecode_1_g=1.000000
  101. wavecode_1_b=1.000000
  102. wavecode_1_a=1.000000
  103. wave_1_init1=t1=1
  104. wave_1_per_frame1=t2=sin(time*0.5)*0.5+0.5;
  105. wave_1_per_point1=n=sample*6.283;
  106. wave_1_per_point2=t1=-t1;
  107. wave_1_per_point3=
  108. wave_1_per_point4=
  109. wave_1_per_point5=phs=-sample*0.5;
  110. wave_1_per_point6=
  111. wave_1_per_point7=
  112. wave_1_per_point8=xp=t1*sample*0.05;
  113. wave_1_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
  114. wave_1_per_point10=yp=0;
  115. wave_1_per_point11=zp=1;
  116. wave_1_per_point12=
  117. wave_1_per_point13=tm=q8*0.65;
  118. wave_1_per_point14=
  119. wave_1_per_point15=ang=(tm+phs*0.8)*8;
  120. wave_1_per_point16=sang=sin(ang);cang=cos(ang);
  121. wave_1_per_point17=xq=xp;
  122. wave_1_per_point18=yq=yp*sang + zp*cang;
  123. wave_1_per_point19=zq=yp*cang - zp*sang;
  124. wave_1_per_point20=xp=xq;yp=yq;zp=zq;
  125. wave_1_per_point21=
  126. wave_1_per_point22=ang=(tm+phs)*0.2;
  127. wave_1_per_point23=sang=sin(ang);cang=cos(ang);
  128. wave_1_per_point24=xq=xp*sang + yp*cang;
  129. wave_1_per_point25=yq=xp*cang - yp*sang;
  130. wave_1_per_point26=zq=zp;
  131. wave_1_per_point27=xp=xq;yp=yq;zp=zq;
  132. wave_1_per_point28=
  133. wave_1_per_point29=ang=(tm+phs)*0.37;
  134. wave_1_per_point30=sang=sin(ang);cang=cos(ang);
  135. wave_1_per_point31=xq=xp*sang + zp*cang;
  136. wave_1_per_point32=yq=yp;
  137. wave_1_per_point33=zq=xp*cang - zp*sang;
  138. wave_1_per_point34=xp=xq;yp=yq;zp=zq;
  139. wave_1_per_point35=
  140. wave_1_per_point36=
  141. wave_1_per_point37=backside = above(zp,0);
  142. wave_1_per_point38=
  143. wave_1_per_point39=zp=zp+2.5;
  144. wave_1_per_point40=x=xp/zp+0.5;
  145. wave_1_per_point41=y=yp/zp*1.33+0.5;
  146. wave_1_per_point42=
  147. wave_1_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
  148. wave_1_per_point44=
  149. wave_1_per_point45=backside=backside*below(rd,0.645);
  150. wave_1_per_point46=kill=1-backside;
  151. wave_1_per_point47=
  152. wave_1_per_point48=rs=sample;
  153. wave_1_per_point49=rr=(rs-int(rs))*2;
  154. wave_1_per_point50=rr=if( above(rr,1) , 1-rr , rr );
  155. wave_1_per_point51=r=min(rr,1)*above(rr,0);
  156. wave_1_per_point52=
  157. wave_1_per_point53=gs=sample*1.1;
  158. wave_1_per_point54=gg=(gs-int(gs))*2;
  159. wave_1_per_point55=gg=if( above(gg,1) , 1-gg , gg );
  160. wave_1_per_point56=g=min(gg,1)*above(gg,0);
  161. wave_1_per_point57=
  162. wave_1_per_point58=bs=sample*1.2;
  163. wave_1_per_point59=bb=(bs-int(bs))*2;
  164. wave_1_per_point60=bb=if( above(bb,1) , 1-bb , bb );
  165. wave_1_per_point61=b=min(bb,1)*above(bb,0);
  166. wave_1_per_point62=
  167. wave_1_per_point63=r=1-sample;
  168. wave_1_per_point64=g=r*r;
  169. wave_1_per_point65=b=sample*0.5;
  170. wave_1_per_point66=a=min( (1-sample)*8 , 1)*kill
  171. wave_1_per_point67=
  172. wavecode_2_enabled=1
  173. wavecode_2_samples=512
  174. wavecode_2_sep=0
  175. wavecode_2_bSpectrum=0
  176. wavecode_2_bUseDots=0
  177. wavecode_2_bDrawThick=1
  178. wavecode_2_bAdditive=0
  179. wavecode_2_scaling=1.000000
  180. wavecode_2_smoothing=0.500000
  181. wavecode_2_r=1.000000
  182. wavecode_2_g=1.000000
  183. wavecode_2_b=1.000000
  184. wavecode_2_a=1.000000
  185. wave_2_init1=t1=1
  186. wave_2_per_frame1=t2=sin(time*0.5)*0.5+0.5;
  187. wave_2_per_point1=n=sample*6.283;
  188. wave_2_per_point2=t1=-t1;
  189. wave_2_per_point3=
  190. wave_2_per_point4=
  191. wave_2_per_point5=phs=-sample*0.5+0.0006;
  192. wave_2_per_point6=
  193. wave_2_per_point7=
  194. wave_2_per_point8=xp=t1*sample*0.05;
  195. wave_2_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
  196. wave_2_per_point10=yp=0;
  197. wave_2_per_point11=zp=1;
  198. wave_2_per_point12=
  199. wave_2_per_point13=tm=q8*0.65;
  200. wave_2_per_point14=
  201. wave_2_per_point15=ang=(tm+phs*0.8)*7;
  202. wave_2_per_point16=sang=sin(ang);cang=cos(ang);
  203. wave_2_per_point17=xq=xp;
  204. wave_2_per_point18=yq=yp*sang + zp*cang;
  205. wave_2_per_point19=zq=yp*cang - zp*sang;
  206. wave_2_per_point20=xp=xq;yp=yq;zp=zq;
  207. wave_2_per_point21=
  208. wave_2_per_point22=ang=(tm+phs)*0.24;
  209. wave_2_per_point23=sang=sin(ang);cang=cos(ang);
  210. wave_2_per_point24=xq=xp*sang + yp*cang;
  211. wave_2_per_point25=yq=xp*cang - yp*sang;
  212. wave_2_per_point26=zq=zp;
  213. wave_2_per_point27=xp=xq;yp=yq;zp=zq;
  214. wave_2_per_point28=
  215. wave_2_per_point29=ang=(tm+phs)*0.31;
  216. wave_2_per_point30=sang=sin(ang);cang=cos(ang);
  217. wave_2_per_point31=xq=xp*sang + zp*cang;
  218. wave_2_per_point32=yq=yp;
  219. wave_2_per_point33=zq=xp*cang - zp*sang;
  220. wave_2_per_point34=xp=xq;yp=yq;zp=zq;
  221. wave_2_per_point35=
  222. wave_2_per_point36=
  223. wave_2_per_point37=backside = above(zp,0);
  224. wave_2_per_point38=
  225. wave_2_per_point39=zp=zp+2.5;
  226. wave_2_per_point40=x=xp/zp+0.5;
  227. wave_2_per_point41=y=yp/zp*1.33+0.5;
  228. wave_2_per_point42=
  229. wave_2_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
  230. wave_2_per_point44=
  231. wave_2_per_point45=backside=backside*below(rd,0.645);
  232. wave_2_per_point46=kill=1-backside;
  233. wave_2_per_point47=
  234. wave_2_per_point48=rs=sample;
  235. wave_2_per_point49=rr=(rs-int(rs))*2;
  236. wave_2_per_point50=rr=if( above(rr,1) , 1-rr , rr );
  237. wave_2_per_point51=r=min(rr,1)*above(rr,0);
  238. wave_2_per_point52=
  239. wave_2_per_point53=gs=sample*1.1;
  240. wave_2_per_point54=gg=(gs-int(gs))*2;
  241. wave_2_per_point55=gg=if( above(gg,1) , 1-gg , gg );
  242. wave_2_per_point56=g=min(gg,1)*above(gg,0);
  243. wave_2_per_point57=
  244. wave_2_per_point58=bs=sample*1.2;
  245. wave_2_per_point59=bb=(bs-int(bs))*2;
  246. wave_2_per_point60=bb=if( above(bb,1) , 1-bb , bb );
  247. wave_2_per_point61=b=min(bb,1)*above(bb,0);
  248. wave_2_per_point62=
  249. wave_2_per_point63=r=1-sample;
  250. wave_2_per_point64=g=r*r;
  251. wave_2_per_point65=b=sample*0.5;
  252. wave_2_per_point66=
  253. wave_2_per_point67=a=min( (1-sample)*8 , 1)*kill
  254. wavecode_3_enabled=1
  255. wavecode_3_samples=512
  256. wavecode_3_sep=0
  257. wavecode_3_bSpectrum=0
  258. wavecode_3_bUseDots=0
  259. wavecode_3_bDrawThick=1
  260. wavecode_3_bAdditive=0
  261. wavecode_3_scaling=1.000000
  262. wavecode_3_smoothing=0.500000
  263. wavecode_3_r=1.000000
  264. wavecode_3_g=1.000000
  265. wavecode_3_b=1.000000
  266. wavecode_3_a=1.000000
  267. wave_3_init1=t1=-1
  268. wave_3_per_frame1=t2=sin(time*0.5)*0.5+0.5;
  269. wave_3_per_point1=n=sample*6.283;
  270. wave_3_per_point2=t1=-t1;
  271. wave_3_per_point3=
  272. wave_3_per_point4=
  273. wave_3_per_point5=phs=-sample*0.5;
  274. wave_3_per_point6=
  275. wave_3_per_point7=
  276. wave_3_per_point8=xp=t1*sample*0.05;
  277. wave_3_per_point9=//xp=sin(n*(t2+0.1)*128 + phs)*0.05*sample;
  278. wave_3_per_point10=yp=0;
  279. wave_3_per_point11=zp=1;
  280. wave_3_per_point12=
  281. wave_3_per_point13=tm=q8*0.65;
  282. wave_3_per_point14=
  283. wave_3_per_point15=ang=(tm+phs*0.8)*9;
  284. wave_3_per_point16=sang=sin(ang);cang=cos(ang);
  285. wave_3_per_point17=xq=xp;
  286. wave_3_per_point18=yq=yp*sang + zp*cang;
  287. wave_3_per_point19=zq=yp*cang - zp*sang;
  288. wave_3_per_point20=xp=xq;yp=yq;zp=zq;
  289. wave_3_per_point21=
  290. wave_3_per_point22=ang=(tm+phs)*0.34;
  291. wave_3_per_point23=sang=sin(ang);cang=cos(ang);
  292. wave_3_per_point24=xq=xp*sang + yp*cang;
  293. wave_3_per_point25=yq=xp*cang - yp*sang;
  294. wave_3_per_point26=zq=zp;
  295. wave_3_per_point27=xp=xq;yp=yq;zp=zq;
  296. wave_3_per_point28=
  297. wave_3_per_point29=ang=(tm+phs)*0.27;
  298. wave_3_per_point30=sang=sin(ang);cang=cos(ang);
  299. wave_3_per_point31=xq=xp*sang + zp*cang;
  300. wave_3_per_point32=yq=yp;
  301. wave_3_per_point33=zq=xp*cang - zp*sang;
  302. wave_3_per_point34=xp=xq;yp=yq;zp=zq;
  303. wave_3_per_point35=
  304. wave_3_per_point36=
  305. wave_3_per_point37=backside = above(zp,0);
  306. wave_3_per_point38=
  307. wave_3_per_point39=zp=zp+2.5;
  308. wave_3_per_point40=x=xp/zp+0.5;
  309. wave_3_per_point41=y=yp/zp*1.33+0.5;
  310. wave_3_per_point42=
  311. wave_3_per_point43=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
  312. wave_3_per_point44=
  313. wave_3_per_point45=backside=backside*below(rd,0.645);
  314. wave_3_per_point46=kill=1-backside;
  315. wave_3_per_point47=
  316. wave_3_per_point48=rs=sample;
  317. wave_3_per_point49=rr=(rs-int(rs))*2;
  318. wave_3_per_point50=rr=if( above(rr,1) , 1-rr , rr );
  319. wave_3_per_point51=r=min(rr,1)*above(rr,0);
  320. wave_3_per_point52=
  321. wave_3_per_point53=gs=sample*1.1;
  322. wave_3_per_point54=gg=(gs-int(gs))*2;
  323. wave_3_per_point55=gg=if( above(gg,1) , 1-gg , gg );
  324. wave_3_per_point56=g=min(gg,1)*above(gg,0);
  325. wave_3_per_point57=
  326. wave_3_per_point58=bs=sample*1.2;
  327. wave_3_per_point59=bb=(bs-int(bs))*2;
  328. wave_3_per_point60=bb=if( above(bb,1) , 1-bb , bb );
  329. wave_3_per_point61=b=min(bb,1)*above(bb,0);
  330. wave_3_per_point62=
  331. wave_3_per_point63=r=1-sample;
  332. wave_3_per_point64=g=r*r;
  333. wave_3_per_point65=b=sample*0.5;
  334. wave_3_per_point66=a=min( (1-sample)*8 , 1)*kill
  335. shapecode_0_enabled=0
  336. shapecode_0_sides=100
  337. shapecode_0_additive=0
  338. shapecode_0_thickOutline=0
  339. shapecode_0_textured=0
  340. shapecode_0_x=0.500000
  341. shapecode_0_y=0.500000
  342. shapecode_0_rad=0.049831
  343. shapecode_0_ang=0.000000
  344. shapecode_0_tex_ang=0.000000
  345. shapecode_0_tex_zoom=1.000000
  346. shapecode_0_r=0.000000
  347. shapecode_0_g=1.000000
  348. shapecode_0_b=1.000000
  349. shapecode_0_a=1.000000
  350. shapecode_0_r2=0.000000
  351. shapecode_0_g2=1.000000
  352. shapecode_0_b2=0.000000
  353. shapecode_0_a2=0.000000
  354. shapecode_0_border_r=1.000000
  355. shapecode_0_border_g=1.000000
  356. shapecode_0_border_b=1.000000
  357. shapecode_0_border_a=0.000000
  358. shape_0_per_frame1=x=.5+q4;y=.5+q5;
  359. shapecode_1_enabled=1
  360. shapecode_1_sides=34
  361. shapecode_1_additive=1
  362. shapecode_1_thickOutline=0
  363. shapecode_1_textured=1
  364. shapecode_1_x=0.500000
  365. shapecode_1_y=0.500000
  366. shapecode_1_rad=0.866421
  367. shapecode_1_ang=0.000000
  368. shapecode_1_tex_ang=0.000000
  369. shapecode_1_tex_zoom=0.705905
  370. shapecode_1_r=0.200000
  371. shapecode_1_g=0.200000
  372. shapecode_1_b=0.800000
  373. shapecode_1_a=1.000000
  374. shapecode_1_r2=0.300000
  375. shapecode_1_g2=0.300000
  376. shapecode_1_b2=0.300000
  377. shapecode_1_a2=0.100000
  378. shapecode_1_border_r=0.000000
  379. shapecode_1_border_g=0.000000
  380. shapecode_1_border_b=0.000000
  381. shapecode_1_border_a=0.000000
  382. shape_1_per_frame1=tex_ang=0.01;
  383. shape_1_per_frame2=//tex_zoom=2.235;
  384. shape_1_per_frame3=x=.5-q4;
  385. shape_1_per_frame4=y=.5-q5;
  386. shapecode_2_enabled=1
  387. shapecode_2_sides=18
  388. shapecode_2_additive=0
  389. shapecode_2_thickOutline=0
  390. shapecode_2_textured=1
  391. shapecode_2_x=0.500000
  392. shapecode_2_y=0.500000
  393. shapecode_2_rad=0.444841
  394. shapecode_2_ang=0.000000
  395. shapecode_2_tex_ang=0.000000
  396. shapecode_2_tex_zoom=0.999993
  397. shapecode_2_r=1.000000
  398. shapecode_2_g=1.000000
  399. shapecode_2_b=1.000000
  400. shapecode_2_a=1.000000
  401. shapecode_2_r2=1.000000
  402. shapecode_2_g2=1.000000
  403. shapecode_2_b2=1.000000
  404. shapecode_2_a2=1.000000
  405. shapecode_2_border_r=1.000000
  406. shapecode_2_border_g=1.000000
  407. shapecode_2_border_b=1.000000
  408. shapecode_2_border_a=0.000000
  409. shape_2_per_frame1=tex_ang=time;
  410. shape_2_per_frame2=thick=above(.9,bass);
  411. shape_2_per_frame3=//sides=treb*20;
  412. shapecode_3_enabled=0
  413. shapecode_3_sides=4
  414. shapecode_3_additive=0
  415. shapecode_3_thickOutline=0
  416. shapecode_3_textured=0
  417. shapecode_3_x=0.500000
  418. shapecode_3_y=0.500000
  419. shapecode_3_rad=0.100000
  420. shapecode_3_ang=0.000000
  421. shapecode_3_tex_ang=0.000000
  422. shapecode_3_tex_zoom=1.000000
  423. shapecode_3_r=1.000000
  424. shapecode_3_g=0.000000
  425. shapecode_3_b=0.000000
  426. shapecode_3_a=1.000000
  427. shapecode_3_r2=0.000000
  428. shapecode_3_g2=1.000000
  429. shapecode_3_b2=0.000000
  430. shapecode_3_a2=0.000000
  431. shapecode_3_border_r=1.000000
  432. shapecode_3_border_g=1.000000
  433. shapecode_3_border_b=1.000000
  434. shapecode_3_border_a=0.100000
  435. per_frame_init_1=
  436. per_frame_init_2=zoom=1;
  437. per_frame_init_3=xpos=0;
  438. per_frame_init_4=ypos=0;
  439. per_frame_1=decay=0.96;
  440. per_frame_2=
  441. per_frame_3=vol= (mid+treb)*0.25;
  442. per_frame_4=vol=vol*vol;
  443. per_frame_5=
  444. per_frame_6=
  445. per_frame_7=mv_r = 0.5 + 0.4*sin(time*1.324);
  446. per_frame_8=mv_g = 0.5 + 0.4*cos(time*1.371);
  447. per_frame_9=
  448. per_frame_10=
  449. per_frame_11=
  450. per_frame_12=musictime=musictime+vol;
  451. per_frame_13=
  452. per_frame_14=q4=0;
  453. per_frame_15=q5=0;
  454. per_frame_16=//q4=sin(musictime*0.02)*0.3;
  455. per_frame_17=//q5=sin(musictime*0.01)*0.3;
  456. per_frame_18=
  457. per_frame_19=dx=sin(musictime*0.1)*0.03;
  458. per_frame_20=dy=cos(musictime*0.069)*0.03;
  459. per_frame_21=q1=sin(musictime*0.001)*0.4+0.5;
  460. per_frame_22=q2=cos(musictime*0.001)*0.5+0.5;
  461. per_frame_23=
  462. per_frame_24=
  463. per_frame_25=q8=musictime*0.1;
  464. per_frame_26=
  465. per_frame_27=
  466. per_frame_28=monitor=rot;
  467. per_pixel_1=warp=rad;
  468. per_pixel_2=
  469. per_pixel_3=rd=sqrt( sqr( (x-0.5)*2) + sqr( (y-0.5)*1.5 ) );
  470. per_pixel_4=
  471. per_pixel_5=backside=(rd-0.645)*3;
  472. per_pixel_6=backside=min(backside,1);
  473. per_pixel_7=//backside=backside*backside;
  474. per_pixel_8=dx=dx*backside;
  475. per_pixel_9=dy=dy*backside;
  476. per_pixel_10=warp=warp*backside;
  477. per_pixel_11=zoom=1 + 13.291 * pow(min(backside*0.2,1) , 2 )
  478. per_pixel_12=
  479. per_pixel_13=
  480.